AI Insights · Timothy · January 2025
Top Golf Games Performance in the US for Q4 2024
Explore the performance trends of the top 5 golf games in the US during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top golf games on a unified platform in the United States displayed varied performance metrics across downloads, revenue, and active users.
Golf Clash - Golfing Simulator from Electronic Arts saw a notable fluctuation in weekly revenue, peaking at approximately $1.1M in late October and November. Weekly downloads experienced a dip mid-quarter but recovered, ending December around 23K. Active users remained consistent, with a slight increase towards the end of the quarter, averaging around 182K.
Golf Rival - Multiplayer Game by Zynga Inc. maintained steady weekly revenue, reaching about $353K in late November. Downloads peaked in late October at 27.5K but saw a decrease by the end of the year. Active users showed a downward trend, starting at 230K and closing the quarter at approximately 199K.
Ultimate Golf! from Miniclip.com experienced stable revenue, with a high of $190K in mid-October. Downloads increased towards the end of the quarter, reaching 18.3K in December. Active users fluctuated, peaking at 53K in late November before stabilizing around 41K.
WGT Golf recorded a revenue peak of $149K in late December. Downloads remained consistent, with a high of 22.4K towards the end of the quarter. Active users saw an increase in December, reaching 164K.
Finally, Golf Battle, also by Miniclip.com, showed steady revenue growth, peaking at $87K in late November. Downloads increased steadily, reaching 27.4K by late December. Active users saw a significant rise, ending the quarter at 306K.
These insights, provided by Sensor Tower, offer a comprehensive view of the competitive landscape for golf games in the United States. For further details and analysis, visit Sensor Tower's platform.